          Front Page Sports: Football '96 Troubleshooting Guide
                            revised 1/8/96

Sierra Technical Support provides this documentation as a reference to Sierra
customers using Sierra software products.  Sierra Technical Support makes
reasonable efforts to ensure that the information contained in this
documentation is accurate.  However, Sierra makes no warranty, either express
or implied, as to the accuracy, effectiveness, or completeness of the
information contained in this documentation.

SIERRA ON-LINE, INC. DOES NOT WARRANTY OR PROMISE THAT THE INFORMATION HEREIN 
WILL WORK WITH ANY OR ALL COMPUTER SYSTEMS.  SIERRA DOES NOT ASSUME ANY 
LIABILITY, EITHER INCIDENTAL OR CONSEQUENTIAL, FOR THE USE OF THE INFORMATION
HEREIN, INCLUDING ANY AND ALL DAMAGE TO OR LOST USE OF COMPUTER HARDWARE OR
SOFTWARE PRODUCTS, LOSS OF WARRANTIES, OR LOST DATA BY THE CUSTOMER OR ANY
THIRD PARTY.  NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY SIERRA, ITS
EMPLOYEES, DISTRIBUTORS, DEALER OR AGENTS SHALL CHANGE THE RESTRICTION OF
LIABILITY OR CREATE ANY NEW WARRANTIES.  IN NO CASE SHALL SIERRA'S LIABILITY
EXCEED THE PURCHASE PRICE OF THE SIERRA SOFTWARE PRODUCT.

TABLE OF CONTENTS

SECTION 1 - HARDWARE REQUIREMENTS
SECTION 2 - INSTALLATION PROCEDURES
SECTION 3 - COMMON INSTALLATION PROBLEMS
SECTION 4 - COMMON GAME PROBLEMS
SECTION 5 - SOUND ISSUES
SECTION 6 - GAME PLAY TIPS
SECTION 7 - FOOTBALL '96 PATCH DISK
SECTION 8 - FOOTBALL '96 BOOT DISK INSTRUCTIONS FOR DOS
SECTION 9 - FOOTBALL '96 BOOT DISK INSTRUCTIONS FOR WINDOWS 95


SECTION 1 - HARDWARE REQUIREMENTS

REQUIRED:
486/66
8MB RAM (Conventional: 576K)
Hard Drive Space  Small: 10MB (compressed 24 MB)
                  Large: 70MB (compressed 140 MB)
CD ROM drive
MS-DOS 5.0 or higher
SVGA (640x480x256 colors)

RECOMMENDED FOR BEST PERFORMANCE:
Pentium
16MB RAM
Double speed CD ROM
Mouse

SECTION 2 - INSTALLATION PROCEDURES

If you are in Windows 3.1, close Windows completely and exit to a DOS prompt.
Insert the CD and switch to the CD drive by typing the drive letter followed
by a colon. Ex: D:.  Then type INSTALL to begin the installation program.
Follow the on-screen prompts to complete the installation.  

If you are in Windows 95, insert the CD and autoplay will ask if you wish to
install Football Pro '96.  Respond by clicking on "Yes".  Follow the
on-screen prompts to complete the installation.  If you do not have AUTOPLAY 
enabled, or if this option does not appear, click on your START button, then
select RUN.  In the box, type your CD ROM drive letter followed by a colon,
then a backslash, and "SETUP".  Ex: D:\SETUP.  Finally hit <ENTER>.

SECTION 3 - COMMON INSTALLATION PROBLEMS

Problem:  After typing INSTALL, a row of dots goes across the screen and
          stops.  The computer is locked up with this row of dots
          appearing on the screen.
Solution: The dots indicate the hardware detection portion of the
          installation program.  You can bypass the hardware detection
          (and therefore the lockup) by typing INSTALL /M.  If this entry
          doesn't work, try INSTALL /F.  One of these entries should get you
          past the lockup.  If this does not work, create a boot disk using
          the instructions in Sections 8/9 - Boot Disk Instructions.  After
          booting up with the boot disk, install the game.

Problem:  After typing SETUP, an error message, "this is a Windows NT
          windowed executable."
Solution: To install from any command prompt you must use INSTALL not SETUP.
                                                                            
Problem:  After installing in DOS Mode or from any other DOS command prompt,
          I get an error message, "Error reading path from registry."
Solution: If Football is installed from a command line then the game can
          only be run from a command line.  This includes installing from
          DOS, DOS Mode, and Command Prompt in Windows 95.  If you wish to
          run the game in Windows 95 and in DOS then install the game using
          SETUP from Windows 95.

Problem:  In Windows 95 during SOUNDSET, if you AUTODETECT, the program may
          exit SOUNDSET and jump to the "Press ENTER and type HIKE to start
          the game" message.  This causes the game to play with no sound and
          you will lose your sound in Windows 95.
Solution: You need to quit the game and reboot the computer.  Re-run SOUNDSET
          and choose the appropriate sound card selections manually.  This
          will allow the game to work normally with sound and the other
          system sounds will work normally.
          
SECTION 4 - COMMON GAME PROBLEMS

Problem:  When starting the game you receive the following error messages:
          "DOS/4G error 2506: NOT ENOUGH PHYSICAL MEM (PHYSMIN) --- DOS/4G 
          FATAL ERROR (1011):VMM INITIALIZATION ERROR (1)"
Solution: The game requires 6500K of physical extended memory available and
          576K of conventional.  The game will start with less than 576K
          conventional, however some portions of the game may not work 
          properly if you have less than 576K of free conventional memory.
          Create a boot disk to free up more memory for the game.  

          If you have Windows '95 the Boot disk utility included 
          will not create a boot disk.  Please see SECTION 9 for 
          instructions on making a boot disk in Windows 95.  If 
          you have DOS then use the bootdisk utility included 
          with the game to make a boot disk for Football Pro '96.  
          For your convenience SECTION 8 has instructions for 
          making a boot disk in DOS.

          In addition to the boot disk, if you have an 8MB RAM 
          computer, edit the file PUNT.INI (type EDIT PUNT.INI 
          <Enter>)in the FBPRO96 directory as follows.  Change 
          the line:

          PhysMin=6500K
          to
          PhysMin=5800K

          Save the file and this may help avoid memory errors 
          when starting the game.

Problem:  When starting the game you receive the following error messages:
          "DOS/4G error (2534): NOT ENOUGH DISK SPACE FOR SWAPLEAVE- xxxxxx 
          BYTES NEEDED --- DOS/4G FATAL ERROR (1011):VMM INITIALIZATION
          ERROR (1)"
Solution: Football '96 uses hard drive space as additional memory.  If you
          do not have enough hard drive space for the creation of this
          swap file,  the game cannot start.  We recommend that you free up
          the number of bytes requested in the error message plus 10MB.
          This is described more fully in the READ.ME file on the CD and in
          the \SIERRA\FBPRO96 directory.

Problem:  "DJM_assertion failed pe\dialog.c:5150 not enough memory TO DRAW
          AUDIBLE DIALOG BOX" error when trying to save in the play editor.
Solution: The game requires 6500K of physical extended memory available and
          576K of conventional.  The game will start with less than 576K
          conventional, however some portions of the game may not work 
          properly if you have less than 576K of free conventional memory.
          Create a boot disk to free up more memory for the game.

          If you have Windows '95 the Boot disk utility included 
          will not create a boot disk.  Please see SECTION 9 for 
          instructions on making a boot disk in Windows 95.  If 
          you have DOS then use the bootdisk utility included 
          with the game to make a boot disk for Football Pro '96.  
          For your convenience SECTION 8 has instructions for 
          making a boot disk in DOS.

          In addition to the boot disk, if you have an 8MB RAM 
          computer, edit the file PUNT.INI (type EDIT PUNT.INI 
          <Enter>)in the FBPRO96 directory as follows.  Change 
          the line:

          PhysMin=6500K
          to
          PhysMin=5800K
          
          Save the file and this may help avoid memory errors 
          when starting the game.


Problem:  When entering the Play Editor, all you see is a blue screen.
Solution: The game requires 6500K of physical extended memory available and
          576K of conventional.  The game will start with less than 576K
          conventional, however some portions of the game may not work 
          properly if you have less than 576K of free conventional memory.
          Create a boot disk to free up more memory for the game.

          If you have Windows '95 the Boot disk utility included 
          will not create a boot disk.  Please see SECTION 9 for 
          instructions on making a boot disk in Windows 95.  If 
          you have DOS then use the bootdisk utility included 
          with the game to make a boot disk for Football Pro '96.  
          For your convenience SECTION 8 has instructions for 
          making a boot disk in DOS.

          In addition to the boot disk, if you have an 8MB RAM 
          computer, edit the file PUNT.INI (type EDIT PUNT.INI 
          <Enter>)in the FBPRO96 directory as follows.  Change 
          the line:
          
          PhysMin=6500K
          to
          PhysMin=5800K

          Save the file and this may help avoid memory errors 
          when starting the game.

Problem:  Error "init.cpp:219 (missing graphics control file)" when
          starting the game.
Solution: An updated VESA driver should solve this problem.  Please contact
          the manufacturer of your video card for an update or download
          the UNIVBE51.EXE from America Online, UVBE51A.EXE from the general 
          file area of the Sierra forum on Compuserve and the Sierra BBS.

Problem:  The game crashes in the middle of a game and goes back to Windows
          95 or gives an error "Sim assert failed LOGIC.c:212" or a Page
          Fault.
Solution: This will occur when you are using custom special teams plays from
          FBPro95.  To avoid the problem, edit the special teams plays in
          FBPro96 to match the plays you used with FBPro95 and use these 
          instead.

Problem:  When starting the game, you get an error "SNAP.EXE   Error reading
          path from registry".
Solution: This will only occur when trying to play the game from Windows 95.
          This occurs because the game was installed using the "INSTALL"
          command instead of the "SETUP" command.  To fix this, just delete
          the game and run SETUP for the game.  This will set up the registry
          properly and allow you to run the game in both DOS and Windows 95.

Problem:  When playing FBPro96 in Windows 95, you get a message "Please put
          the CD in the CD-ROM drive" going into a football game and the CD
          is in the drive.
Solution: This will only happen with a large installation of the game.
          If you eject the CD and then replace the disk in the drive, select
          RETRY and the game will usually start.  If this doesn't allow the
          game to run, you may need an updated CD-ROM driver for Windows 95.

          If the game still doesn't work, you can play the game normally with
          a small installation or in DOS.  The problem does not occur in DOS.

Problem:  After entering Player Ratings Editor, double clicking to select the
          league locks the machine.
Solution: If you single click on the league and then click on OK, it does not
          lock the machine and it will save the settings so the game can
          continue normally.

Problem:  The OLDPRO and NEWPRO commands are not working to change the camera
          views as the manual states.
Solution: This is an error in the manual.  You cannot automatically change
          the camera views to the old settings.  The only way to change
          camera views is by using F10 while running a game.

Problem:  Football Pro 96 will not print to your printer.
Solution: The game only supports two printer drivers; an HP LaserJet driver
          and an Epson Dot Matrix driver.  If your printer is not 100%
          compatible with one of these drivers, the game will not print to
          your printer properly.  To get around this, start the game with the
          command HIKE -L <Enter>.  This will cause the game to generate a
          file in the \SIERRA\FBPRO96 directory called PRINT.LOG that will
          collect all printed information.  Then when you are finished
          playing FBPRO96, you can load the PRINT.LOG file into any text
          editor to print out the information.

Problem:  Slow game play.
Solution: The graphics in Football '96 require more computer resources than
          earlier Football games.  Therefore, slow game play can usually be
          corrected by decreasing the detail level.  Change the field from
          grass to turf.  You can also turn off the shadows and the end-zone
          graphics to help the game move faster.  You should also run the
          game with a boot disk to make as much memory available to the game
          as possible.

Problem:  The joystick won't calibrate or loses calibration during the game.
Solution: First, delete the JOY.CFG file in the C:\SIERRA\FBPRO96 directory.
          If you have a joystick calibration program from the joystick
          manufacturer, run it and calibrate your joystick in DOS, using that 
          program.  Then, go back into Football '95 and calibrate the
          joystick within the game.  This usually corrects the problem. 

          If the above steps don't help, the problem may stem 
          from the fact that your joystick port cannot keep up with 
          polling requests from the game.  If you have a 486 or a 
          Pentium computer and you are using a generic game 
          card or the built-in joystick port, the card/port may not 
          be able to handle the combination of the speed of the 
          machine and the rate of the joystick polling requests that 
          the Dynamix programs use.  Polling the joystick port at 
          a high rate insures the smoothest possible joystick 
          control.  

          Sierra and most major joystick manufacturers 
          recommend a dedicated joystick card that can be 
          calibrated to the speed of your computer.  CH Products, 
          Thrustmaster and Gravis all make excellent speed-
          adjustable joystick cards.  You can find these cards at 
          your local software or hardware dealer.  Dedicated 
          joystick cards are relatively inexpensive ($20-$40) and 
          will usually solve this kind of problem.  

          If you use a dedicated joystick card already, you should 
          make sure that all other joystick ports are disabled.  
          Other joystick ports can be found on your sound card, 
          game port or multi-I/O card.  Check your hardware 
          documentation for more information on disabling 
          joystick ports. 


Problem:  The mouse cursor behaves erratically.  This often occurs in the
          Play Editor screen, but may happen in other parts of the game. 
Solution: This is often caused by a conflict with the joystick.  Unplugging
          the joystick, then plugging it back in can cause this problem.
          To fix it, delete the JOY.CFG file in the C:\SIERRA\FBPRO96
          directory.  If you have a joystick calibration program from the 
          joystick manufacturer, run it and calibrate your joystick 
          in DOS, using that program.  Then, go back into 
          Football '96 and calibrate the joystick within the game.  
          This usually corrects the problem. 

          Erratic mouse behavior can also be caused by low 
          conventional memory.  If the above steps don't help, 
          create a boot disk using the instructions at the end of 
          this document and run the game under the boot disk 
          environment.  

General Troubleshooting Steps
If you do not see your specific problem listed above, 
these standard troubleshooting procedures correct most 
problems running Football '96.

Step 1 - Run the program from a minimal boot disk.  
A boot disk is a tool that can be used to resolve most 
conflicts.  Boot disks will free up more system resources 
and memory for your games.  The boot disk also creates 
an environment that is "cleaner" or free of extra TSR 
and utilities that can sometimes cause conflicts.  Boot 
disk instructions are included in Sections 8 and 9 of this 
document.

Step 2 - Check for corrupted files.  
Run CHKDSK /F or SCANDISK to detect and correct 
any hard drive errors and corrupted files.  If you find 
any errors such as cross-linked or truncated files or lost 
allocation units, correct them, then delete and reinstall 
Football Pro '96.

Step 3 - Check for sound card conflicts.
Many lockups in games can be traced to sound card 
configuration.  To determine if you have a sound card 
lockup, run the SOUNDSET program and change the 
setting to NO DIGITAL SOUND CARD.  If the game 
works with this setting, but locks up with a sound card 
selection; you will know there is some sort of sound 
card conflict.  See your sound card's documentation for 
help resolving sound card conflicts.  Also reference 
Section 5 for help with sound problems.

Step 4 - Reinstall the game in a clean boot environment.
Lockups and other technical problems can be caused by 
corrupted game files.  No program will run correctly if 
the data or executable files are corrupted.  These 
corruptions will occur during the installation of the 
game and are usually due to conflicts with TSRs or 
other utilities running in DOS during the installation.  
Reinstalling the game in the same DOS environment 
will usually result in the same corrupted data.  You 
should install the game in a "clean" boot environment.

Step 5 - Check your drivers!  Outdated or incompatible 
video or sound drivers can also cause lockups and errors.
Sierra recommends you check with your sound and video card
manufacturers to make sure you have the latest versions of
these drivers.  Some manufacturers update their drivers several
times a year, so it's easy to get behind.



SECTION 5 - SOUND ISSUES

Front Page Sports: Football '96 supports a variety of 
different sound cards.  The game's sound and music 
configuration is set up through a program called 
SOUNDSET in the \SIERRA\FBPRO96 directory.  The 
SOUNDSET program is run automatically when you 
first install the game, but you can run it again at any 
time to change the sound card configuration.  If you are 
having any kind of sound problems during the game, 
Sierra recommends that you run the SOUNDSET 
program and choose your sound card and settings 
manually instead of letting the program auto-detect 
them.  The auto-detect program occasionally detects the 
sound card incorrectly and this can cause problems 
within the game. 

Problem:  No sound through the PC speaker.
Solution: The sound effects in Football '96 are too complicated for the PC
          speaker to produce.  Therefore, there will be no sound through
          the PC speaker if you do not have a sound card.  The game should
          run fine without a sound card, just silently.  

Problem:  There is not any MIDI support available in SOUNDSET.
Solution: Football Pro '96 uses CD music instead of MIDI music.  Therefore
          you will not have an option to select a MIDI device in SOUNDSET.
          This is explained further in the README file on the CD and in the 
          \SIERRA\FBPRO96 directory.


SECTION 6 - GAME PLAY TIPS

Technical Support has limited information on Football 
'96 strategy and game-play hints.   This section contains 
answers to some frequently-asked questions.  For 
additional game-play information, Sierra recommends 
the Football '96 manual and on-line forums that address 
sports simulations.  CompuServe and America On-Line 
have active forums where you can obtain valuable 
information from your fellow football fans!  In addition, 
there is a good tutorial on page 15 of the manual.
 
Question:  How do I create a league using the NFL Teams and Rosters?
Answer:  From the main menu, take these steps:
	1.  Click on League Play.
	2.  Click on League Data.
	3.  Click on New League.
	4.  Choose Career or Single Season.
	5.  Choose the desired League Size.
	6.  Click the Select Team button.
	7.  If a league appears other than a NFLPA or 
              NFLPI roster in the windows on the grey box, choose 
              the load league button.
	8.  Find the NFLPA or NFLPI roster you want to use and double
              click on it.
	9.  Find the team you want and double click on 
              it, which should highlight it in red.
	10. Click the Select Team button.
	11. Locate the team in this window and double 
              click on it.  Note:  You need to repeat step 9     
              through 11 for each team in your league.
	12. Once you have selected every team click on Return.
          13. If you select the "Draft all players" option, 
              all players will be released from their current teams  
              to a draft pool for you to select from.
	14. Now, click on the Ground Rules section and 
              set up your leagues rules.  Note: These rules      
              cannot be changed once you have saved your league.
	15. You now want to go to the manage teams 
              screen and make your selections.
	16. You have created your league! Give your 
              league a name and save it.

Question:  How can I choose the team I want to play as?
Answer:  From the main menu, take the following steps:
	1. Click on League play.
	2. Click on Teams and Standings.
	3. Double click on the name of the team you 
             want to control.
	4. Go to the Team Data button.
	5. Click on the window next to ownership. Enter 
             your password and confirm it.
	6. You are now the owner and manager of that team.

Question:  I do not like the new camera angles.  How can I change them?
Answer:  From the play field screen, take these steps:
	1.  Press F10 on the playing field.
	2.  You will have the option to setup any camera 
              angle you like.
	3.  Click on the camera controls buttons at the 
              top of the screen to get the desired camera position.
	4.  Once you have positioned the camera press 
              the red square next to the MODE window.
	5.  The VIEW ASSIGNMENT Window will 
              then appear showing all of the current view assignments.
	6.  You can now press on any one of the buttons 
              marked 1-0 and it will program that number of      
              the keyboard to switch to this angle.  Pages 73 - 
              74 in your manual explains this in detail.


Question:  I want to back up my league files but I don't 
know which ones to back up. 
Answer:  The game has a utility to a back up leagues: 
BAKLEG.BAT.  This batch file will allow you to make 
a back-up of any league(s) you choose, and copy them 
to a target drive and/or directory.

To use this utility, you must first be in the FBPro96 
game directory, then follow the syntax below:

  BAKLEG [league-name] [drive] [directory] <ENTER>

If you do not specify a drive and/or directory, your 
league will be copied to the BACKUP directory under 
the installed FBPro '96's game directory.

The [league-name] reference above should be replaced 
with the specific name you assigned to your league.  For 
example, if you created a league called "NFL", you 
would substitute "NFL" for the [league-name] option in 
the above command.  For more information about 
backing up leagues and restoring them, please see 
Section E of the READ.ME file in the 
\SIERRA\FBPRO96 directory.

Question:  I can snap the ball but after I do this the 
computer takes control of the game.  What can I do?
Answer:  The computer only takes over if you are in the 
Basic action mode.  You should set the game to either 
Advanced or Standard mode.  You can make the change 
by pressing F1 while on the playing field.

Question:  How come when I go to call a play it only 
says "Run Right", "Pass Middle", etc.? Why can't I see 
where my receivers are going?
Answer:  You are in the Basic play calling mode. You 
need to select Standard play calling mode to see the 
plays.  You can make the change by pressing F1 while 
on the playing field.

Question:  I want to know how many first downs I have 
so far, but I am only 1 minute into the second quarter of 
the game. Can I see these or do I have to wait until 
halftime?
Answer:  You can view your stats at anytime during the 
game by pressing the F2 button while on the playing 
field.

Question:  Another team has offered me three different 
people for one of my players, I want all three but I am 
only allowed to select one of these offers.
Answer: You can only make one for one trades in 
Football '96. You will want to select wisely when this 
occurs.

Question:  I have created my own play. What do I do now?
Answer:  You can implement your play into a game 
plan by going into the play editor and: 
	1. Select plan/profile.
	2. Load game plan.
	3. Edit game plan.
	4. Load your play into the view window.
	5. Select the spot where you want your play to 
             be located.
	6. Right click on this spot to clear the space.
	7. Left click on this empty space to insert your 
             play.
	8. When saving this game plan, be sure to 
             rename it so you do not erase the original game plan.

Question:  How can I import my stock plays from 
FBPro/FBPro95 to FBPro96?
Answer:  You can't import the stock plays to FBPro96 
as they are. You need to enter the play editor in 
FBPro/FBPro95 and load the stock play that you want to 
transfer to FBPro96. Once you have it loaded, click on 
the save button and retitle the play. You now have this 
play saved as a custom play and it can be imported into 
FBPro96.
             
Question:  I am in the roster screen and cannot change 
the depth slot of my player. How can I do this?
Answer:  You need to turn to the position rosters 
instead of the full offense or defense roster. Once you 
have turned to the specified position roster then you can 
move the players depth.  Whenever you make changes to a play,
plan or profile, make sure that you rename the file after you have made 
the changes. If you save the changes and do not retitle it, 
then you have lost the original format of the item you 
changed. The only way to restore this is to reinstall the 
game.


SECTION 7 - FBPro96 PATCH DISK
There is currently one patch available for Front Page 
Sports: Football '96.  This patch (FBP9611) addresses 
the following issues:

Corrects the scheduling problem with 30 team leagues.
Corrects the problem where the ambient crowd sound cuts out after one play.
Corrects excessive punt/field goal blocks.
Corrects the problem where a Computer vs. Computer simulation will not
          hike the ball.
Corrects the stats.c assertion failed error.
Allows the play clock to operate properly at the start of the second half.
Allows FBPro96 to recognize a CD-ROM drive greater than drive O:.
Helps fix the scrolling error when attempting to view the introduction.

For complete details on what the patch addresses, check the README.TXT
file included with the patch.


SECTION 8 - FOOTBALL '96 BOOT DISK INSTRUCTIONS FOR DOS


STEP 1
FORMATTING THE DISK
To make a boot disk, you must system format a high 
density diskette in the A: drive. This procedure will 
transfer the "system files" to the disk and allow the 
computer to boot up correctly.  The disk must be in the 
A: drive; the computer will not boot from the B: drive. 
At a DOS prompt, type the FORMAT command as 
follows:

FORMAT A: /S <ENTER>
If you get a "Bad command or file name" error message, 
type: 

PATH=C:\DOS <ENTER>

Then retype the FORMAT command above.  If you 
receive the error again, the MS-DOS FORMAT 
command may not be on your system, or it may have 
been renamed.  Programs such as PC Tools and Norton 
Disk Utilities sometimes rename the FORMAT 
command to prevent accidental loss of data.  If you are 
using a program of this type, check your documentation 
to find out how to format a SYSTEM DISK, then 
proceed to Step 2. 



STEP 2
LOCATING THE MOUSE DRIVER 
If you are playing a game that uses a mouse, the 
Microsoft compatible mouse driver must be loaded into 
memory with the boot disk. There are two kinds of 
mouse drivers available: those that load in the 
CONFIG.SYS file and those that load in the 
AUTOEXEC.BAT file.  CONFIG.SYS mouse drivers 
have an extension of .SYS (MOUSE.SYS) and 
AUTOEXEC.BAT drivers have either a .COM or .EXE 
extension (MOUSE.COM, MOUSE.EXE).  You must
load at least one of these drivers, but it is not necessary 
to load them all. 


If you do not know where the mouse drivers are located 
on your system, the command below should help you 
locate them.  Type the following at the C:\ prompt:

DIR MOUSE* /S <ENTER>

This command will cause the system to search all 
subdirectories for a file called MOUSE.  If the system 
locates a MOUSE file, it will display the path where the 
file is located.  For example, if the MOUSE.COM file is 
located in a C:\MOUSE directory, the system will 
display:

Directory of C:\MOUSE
          MOUSE.SYS                55160     03-10-92	3:10a
          MOUSE.COM                56408     03-10-03	6:00a

If this procedure does not locate a MOUSE file, your 
mouse driver may have a different name; some common 
names for mouse drivers are IMOUSE, GMOUSE and 
HPMOUSE.  Your should check your mouse 
documentation for the exact file names and how to 
install them. 

Once you have located the mouse driver, you must copy 
it to the boot disk.  The following example assumes that 
the mouse drivers are located in the C:\MOUSE 
directory as shown above.  To copy the MOUSE files to 
the boot disk, type:

COPY C:\MOUSE\MOUSE.* A: <ENTER>

Substitute the appropriate path and file names for your 
mouse drivers in the command above.  After you press 
ENTER, you should see a message indicating that some 
files were copied.

STEP 3
LOCATING THE CD ROM DEVICE DRIVER
The CD ROM drive requires a device driver loaded in 
the CONFIG.SYS file.  This driver must be loaded 
correctly or you will be unable to access your CD ROM 
drive. To make sure that the device driver loads 
correctly on the boot disk, look at the CONFIG.SYS on 
the hard drive and copy the driver line from there.  To 
display the CONFIG.SYS, type the following at a DoS 
prompt:

CD\ <ENTER>
EDIT CONFIG.SYS <ENTER>

The CONFIG.SYS file will display on the screen. Look 
for the line that loads the CD ROM device driver. The 
line should look something like this:

DEVICE=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
DEVICEHIGH=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
DEVICEHIGH /L:14652 =C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220

The device driver in your CONFIG.SYS may differ 
slightly from those listed above.  Carefully write down 
the line for use in your boot disk.

To exit the CONFIG.SYS, press the <ALT>, <F>, then 
<X> keys.

If you have a SCSI CD ROM drive, there may be an 
additional driver in your CONFIG.SYS that must be 
loaded for the CD ROM device drivers to load correctly.  
Check your CD drive documentation for more 
information. 

NOTE:  If you cannot locate the driver in your 
CONFIG.SYS file, check your CD-ROM drive 
documentation, or contact the drive's manufacturer.

STEP 4
LOCATING THE MSCDEX CD ROM EXTENSION
In addition to the CD ROM device driver in the 
CONFIG.SYS, your CD ROM drive requires MSCDEX, 
the Microsoft extension for CD ROM drives.  If this 
extension is not loaded correctly in the 
AUTOEXEC.BAT, you will be unable to access your 
CD ROM drive. To display the AUTOEXEC.BAT, type 
the following at a DoS prompt:

CD\ <ENTER>
EDIT AUTOEXEC.BAT <ENTER>

The AUTOEXEC.BAT file will display on the screen. 
Look for the line that loads MSCDEX. It should look 
something like this:

C:\DOS\MSCDEX /D:MSCD001
LH C:\DOS\MSCDEX /D:MSCD001 
LOADHIGH /L:14429 C:\DOS\MSCDEX 
/D:MSCD001

The MSCDEX line in your AUTOEXEC.BAT may 
differ slightly from the ones above. Carefully write 
down the line for use in your boot disk.  Add "LH" or 
"LOADHIGH" commands to the front of the line if it is 
not already there.

To exit the AUTOEXEC.BAT, press the <ALT>, <F>, 
then <X> keys.

STEP 5
LOCATING THE SOUND CARD DRIVERS
Many sound cards have drivers or initialization lines 
that must be loaded in the AUTOEXEC.BAT or 
CONFIG.SYS.   Some sound cards that require these 
drivers or initialization routines are the SoundBlaster 16, 
MAD16 and the Aria 16.

Check your documentation for information on what needs to 
load in the AUTOEXEC.BAT and CONFIG.SYS.   Write these lines down
for use in the next two steps.

STEP 6
CREATING THE CONFIG.SYS FILE
To create the CONFIG.SYS file on the boot disk, type 
the following at a DOS prompt:

A: <ENTER>
CD\ <ENTER>
EDIT CONFIG.SYS <ENTER>

This will display the blank (usually blue) screen of the 
DOS Editor. Enter the following lines:

DEVICE=C:\DOS\HIMEM.SYS 
DEVICE=C:\DOS\EMM386.EXE NOEMS
DOS=HIGH,UMB 
FILES=30
BUFFERS=20 

If you're using MOUSE.SYS to load your mouse, add 
the following line:

DEVICEHIGH=A:\MOUSE.SYS 

Add the CD ROM device driver as you wrote it down in 
the "Locating the CD ROM Device Driver" section.  
The device driver should look something like this:

DEVICEHIGH=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220 

If you need to load any sound card drivers, copy them 
from the "Sound Cards" section now.  The following 
example lines are for the SoundBlaster 16:

DEVICEHIGH=C:\SB16\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5 
DEVICEHIGH=C:\SB16\DRV\CTMMSYS.SYS

Save the file by pressing <ALT>, <F>, then <S>.  Exit 
the file by pressing <ALT>, <F>, then <X>.


STEP 7
CREATING THE AUTOEXEC.BAT FILE
To create the AUTOEXEC.BAT file on the boot disk, 
type the following at a DOS prompt:

A: <ENTER>
CD\ <ENTER>
EDIT AUTOEXEC.BAT <ENTER>

This will display the blank (usually blue) screen of the 
DOS Editor. Enter the following lines:

@ECHO OFF
C:\ 
SET COMSPEC=C:\COMMAND.COM 
PROMPT SIERRA BOOT DISK $_$P$G 
PATH=C:\;C:\DOS;C:\SIERRA 

If you are using the MOUSE.COM or MOUSE.EXE file 
to load your mouse, add the appropriate line:

LH A:\MOUSE.COM

Add the MSCDEX line as you write it down in the 
"Locating the MSCDEX CD ROM Extension" section.  
For example:

LH C:\DOS\MSCDEX /D:MSCD001 

If you need to run any sound card initialization 
programs or load any drivers, copy them from the 
"Sound Cards" section now.  The following example 
lines are for the SoundBlaster 16:

SET BLASTER=A220 I5 D1 H5 T6 
SET SOUND=C:\SB16
SET MIDI=SYNTH:1 MAP:E 
C:\SB16\SB16SET /M:220 /VOC:220 /CD:220 /MIDI:220 /LINE:220 
C:\SB16\DIAGNOSE /S 

Save the file by pressing <ALT>, <F>, then <S>.  Exit 
the file by pressing <ALT>, <F>, then <X>.


STEP 8
REBOOT THE COMPUTER AND START THE GAME
Reboot your system by pressing the <RESET> button 
on your computer or by using the <CTRL> <ALT> 
<DELETE> key sequence on your keyboard.  Follow 
the instructions in the game manual to start the game.


SECTION 9 - FOOTBALL  PRO '96 BOOT DISK INSTRUCTIONS FOR WINDOWS 95

IMPORTANT NOTE:  Please read all instructions 
before beginning this procedure.  SECTION 9a will help 
you make a boot disk that will start Windows 95, 
SECTION 9b will help you create a boot disk which 
boots the computer to MS-DOS mode.

SECTION 9a

The following instructions will work for most systems.  
If this procedure doesn't allow you to start Football Pro 
96 please follow the steps outlined in SECTION 9b.

To make a boot disk, you must system format a high 
density diskette in the A: drive. This procedure will 
transfer the "system files" to the disk and allow the 
computer to boot up correctly.  The disk must be in the 
A: drive; the computer will not boot from the B: drive. 

To format a disk in Windows 95, put the disk in the 
drive, open My Computer, then right click on the A: 
icon. From the pop-up menu, select Format. Under 
Format type select Full; under "Other options", 
choose Copy system files. Click on Start. 

After the disk is formatted, you must copy the 
MSDOS.SYS file from the hard drive to the floppy disk.  
To do this, leave the floppy disk in the drive, open 
Windows Explorer and find the MSDOS.SYS file in 
the root of the C: drive.  Right click on the file, then 
select Send to from the pop-up menu.  Send the file to 
the A: drive and replace the existing file.

NOTE:  If you don't see the MSDOS.SYS file in 
Explorer, the file is hidden.  To make the file visible, 
select View, Options, then Show all files. If you do not 
wish the hidden files to remain visible, you can hide 
them again after you've made the boot disk by choosing 
View, Options, Hide files of this type.

Now that you have the boot disk created, go to the 
START button and select SHUT DOWN then select 
RESTART THE COMPUTER.  When the system 
restarts you should have a configuration that will work 
to run Football Pro 96.  If you still experience problems 
starting the game, use the instructions in SECTION 9b 
to make a boot disk.


SECTION 9b

STEP 1
FORMATTING THE DISK
To make a boot disk, you must system format a high 
density diskette in the A: drive.  This procedure will 
transfer the "system files" to the disk and allow the 
computer to boot up correctly.  The disk must be in the 
A: drive; the computer will not boot from the B: drive. 

To format a disk in Windows 95, put the disk in the 
drive, open My Computer, then right click on the A: 
icon.  From the pop-up menu, select Format. Under 
"Format type" select Full; under "Other options", 
choose Copy system files. Click on Start. 

STEP 2 
LOCATING THE MOUSE DRIVER 
If you are playing a game that uses a mouse, the 
Microsoft compatible mouse driver must be loaded into 
memory with the boot disk. There are two kinds of 
mouse drivers available: those that load in the 
CONFIG.SYS file and those that load in the 
AUTOEXEC.BAT file.  CONFIG.SYS mouse drivers 
have an extension of .SYS (MOUSE.SYS) and 
AUTOEXEC.BAT drivers have either a .COM or .EXE 
extension (MOUSE.COM, MOUSE.EXE).  You must 
load at least one of these drivers, but it is not necessary 
to load them all. 


If you do not know where the mouse drivers are located 
on your system, the command below should help you 
locate them.  Type the following at the C:\ prompt:

DIR MOUSE* /S <ENTER>

This command will cause the system to search all 
subdirectories for a file called MOUSE.  If the system 
locates a MOUSE file, it will display the path where the 
file is located.  For example, if the MOUSE.COM file is 
located in a C:\MOUSE directory, the system will 
display:

Directory of C:\MOUSE
	MOUSE.SYS			55160 	03-10-92	3:10a
	MOUSE.COM			56408	03-10-03	6:00a

If this procedure does not locate a MOUSE file, your 
mouse driver may have a different name; some common 
names for mouse drivers are IMOUSE, GMOUSE and 
HPMOUSE.  Your should check your mouse 
documentation for the exact file names and how to 
install them. 

Once you have located the mouse driver, you must copy 
it to the boot disk.  The following example assumes that 
the mouse drivers are located in the C:\MOUSE 
directory as shown above.  To copy the MOUSE files to 
the boot disk, type:

COPY C:\MOUSE\MOUSE.* A: <ENTER>

Substitute the appropriate path and file names for your 
mouse drivers in the command above.  After you press 
ENTER, you should see a message indicating that some 
files were copied.

STEP 3
LOCATING THE CD ROM DEVICE DRIVER
The CD ROM drive requires a device driver loaded in 
the CONFIG.SYS file.  This driver must be loaded 
correctly or you will be unable to access your CD ROM 
drive. To make sure that the device driver loads 
correctly on the boot disk, look at the CONFIG.SYS on 
the hard drive and copy the driver line from there.  To 
display the CONFIG.SYS, click on the Start button, 
then choose Run.  In the command line, type 
SYSEDIT.  The SYSEDIT window will appear.  Click 
on the CONFIG.SYS title bar to display the 
CONFIG.SYS file.  Look for the line that loads the CD 
ROM device driver. The line should look something like 
this:

DEVICE=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
DEVICEHIGH=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
DEVICEHIGH /L:14652 =C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220

The device driver in your CONFIG.SYS may differ 
slightly from those listed above.  Carefully write down 
the line for use in your boot disk.  

If you have a SCSI CD ROM drive, there may be an 
additional driver in your CONFIG.SYS that must be 
loaded for the CD ROM device drivers to load correctly.  
Check your CD drive documentation for more 
information. 

NOTE:  If you cannot find your CD ROM driver in the 
CONFIG.SYS file, you may need to look in the 
CONFIG.DOS file.  To access this file, choose Start, 
Run, then type NOTEPAD C:\CONFIG.DOS.  If you 
still cannot locate the driver, check your CD ROM drive 
documentation or contact the drives manufacturer. 

STEP 4
LOCATING THE MSCDEX CD ROM EXTENSION
In addition to the CD ROM device driver in the 
CONFIG.SYS, your CD ROM drive requires MSCDEX, 
the Microsoft extension for CD ROM drives.  If this 
extension is not loaded correctly in the 
AUTOEXEC.BAT, you will be unable to access your 
CD ROM drive.  To make sure that MSCDEX loads 
correctly on the boot disk, use SYSEDIT to look at the 
AUTOEXEC.BAT on your C: drive and copy the 
MSCDEX line from there.  It should look something 
like this:

C:\DOS\MSCDEX /D:MSCD001
LH C:\DOS\MSCDEX /D:MSCD001 
LOADHIGH /L:14429 C:\WINDOWS\COMMAND\MSCDEX /D:MSCD001

The MSCDEX line in your AUTOEXEC.BAT may 
differ slightly from the ones above.  Carefully write 
down the line for use in your boot disk.  Add "LH" or 
"LOADHIGH" commands to the front of the line if it is 
not already there.


STEP 5
CREATING THE CONFIG.SYS FILE
To create the CONFIG.SYS file on the boot disk, 
choose Start, Run, then type NOTEPAD 
A:\CONFIG.SYS in the command line field.  This will 
start the Windows Notepad program. In the new 
Notepad screen, enter the following lines:

DEVICE=C:\WINDOWS\HIMEM.SYS 
DEVICE=C:\WINDOWS\EMM386.EXE NOEMS
DOS=HIGH,UMB 
FILES=30
BUFFERS=20 

If youre using MOUSE.SYS to load your mouse, add 
the following line:

DEVICEHIGH=A:\MOUSE.SYS 

Add the CD ROM device driver as you wrote it down in 
the "Locating the CD ROM Device Driver" section.  
The device driver should look something like this:

DEVICEHIGH=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220 

Save the file by clicking on File, Save.  Close Notepad 
by clicking on File, Exit.


STEP 6
CREATING THE AUTOEXEC.BAT FILE
To create the AUTOEXEC.BAT file on the boot disk, 
choose Start, Run, then type NOTEPAD 
A:\AUTOEXEC.BAT in the command line field. This 
will start the Windows Notepad program. In the new 
Notepad screen, enter the following lines:

@ECHO OFF
C:\ 
SET COMSPEC=C:\COMMAND.COM 
PROMPT SIERRA BOOT DISK $_$P$G 
PATH=C:\;C:\DOS;C:\SIERRA 

If you are using the MOUSE.COM or MOUSE.EXE file 
to load your mouse, add the appropriate line:

LH A:\MOUSE.COM

If your CD ROM drive requires the MSCDEX CD-
ROM extension, add the line loading MSCDEX that you 
wrote down in Step 3

Save the file by clicking on File, Save.  Close Notepad 
by clicking on File, Exit.

STEP 7
REBOOT THE COMPUTER AND RUN THE GAME
Leave the disk in the drive and restart the computer by 
clicking on Start, Shut Down., then Restart the 
computer. The computer will now re-boot with the boot 
disk.  When you get to the C:\ prompt, start Football Pro '96.


